[Rseding91] Blueprint tiles are off by 1/not on the tile grid after edit
Posted: Tue Jul 05, 2016 12:37 pm
Bug description:
Blueprint tiles are off by 1/not on the tile grid after editing the blueprint in the preview window.
How to reproduce:
1. Create a blueprint. In the example that is train unloader, so I have a few tracks on top, unloader on the bottom. Include the tracks in the bp.
2. in the preview window, remove the tracks.
3. when trying to place the bp, some belts are not on the tile grid.
4. after placing it and getting built by bots, splitters are off by 1 tile to the left.
pictures: http://imgur.com/a/g5Gl8
savefile: http://www.filedropper.com/bugsave
Blueprint tiles are off by 1/not on the tile grid after editing the blueprint in the preview window.
How to reproduce:
1. Create a blueprint. In the example that is train unloader, so I have a few tracks on top, unloader on the bottom. Include the tracks in the bp.
2. in the preview window, remove the tracks.
3. when trying to place the bp, some belts are not on the tile grid.
4. after placing it and getting built by bots, splitters are off by 1 tile to the left.
pictures: http://imgur.com/a/g5Gl8
savefile: http://www.filedropper.com/bugsave