[0.13.1] [kovarex] Crash after mining electric pole
Posted: Thu Jun 30, 2016 8:05 pm
First happened when trying to remove an electric pole in version 0.13.0, after several factories showed the disconnected state, it would crash.
Then tried updating to 0.13.1 and tried again assuming something might have been fixed, and still get hangs/crashes when touching that one pole, even when it gets a wire from a different pole added to it it seems to not like it. Crash log below:
Then tried updating to 0.13.1 and tried again assuming something might have been fixed, and still get hangs/crashes when touching that one pole, even when it gets a wire from a different pole added to it it seems to not like it. Crash log below:
Code: Select all
0.000 2016-06-30 12:22:44; Factorio 0.13.1 (Build 22864, mac, alpha)
0.000 Operating system: Mac OS X 10.11.5
0.000 Program arguments: "/Applications/factorio.app"
0.000 Read data path: /Applications/factorio.app/Contents/data
0.000 Write data path: /Users/myusername/Library/Application Support/factorio
0.000 Binaries path: /
0.012 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
0.012 Available display adapters: 1
0.012 [0]: resolution 2560x1440px at [0,0]
0.012 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.037 Initialised OpenGL:[0] AMD Radeon R9 M295X OpenGL Engine; driver: 2.1 ATI-1.42.11
0.460 Loading mod core 0.0.0 (data.lua)
0.466 Loading mod base 0.13.1 (data.lua)
0.559 Checksum for core: 1399339455
0.559 Checksum for mod base: 2679425721
0.864 Initial atlas bitmap size is 16384
0.866 Created atlas bitmap 16384x6371
0.866 Created atlas bitmap 4096x968
13.385 Sprites loaded
13.386 Convert atlas 4096x968 to: trilinear-filtering
13.423 Loading sounds...
14.703 Custom inputs active: 0
14.745 Factorio initialised
29.361 Info Router.cpp:563: Router peerID(65535) shutting down.
29.361 Info Router.cpp:594: Router state -> Disconnected
29.750 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
29.750 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
29.750 Loading map /Users/myusername/Library/Application Support/factorio/saves/NewLAN2.zip
29.773 Info Scenario.cpp:129: Map version 0.13.1-0
30.683 Checksum for script /Users/myusername/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
30.707 Info PosixUDPSocket.cpp:50: Opening socket at port 34197
30.707 Info Router.cpp:594: Router state -> Connected
30.707 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
30.707 Hosting game at port 34197, peerID 0, session magic 2774
30.707 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(4064383) changing state from(CreatingGame) to(InGame)
30.707 Info NetworkInputHandler.cpp:45: mapTick(4064383) networkTick(0) initialized NetworkInputHandler local peer(0).
30.707 Info PosixUDPSocket.cpp:50: Opening socket at port 0
30.957 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(Logician).
30.957 Info MultiplayerManager.cpp:1143: networkTick(15) mapTick(4064399) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
30.958 Info MultiplayerManager.cpp:1143: networkTick(15) mapTick(4064399) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
30.977 Info NetworkInputHandler.cpp:754: mapTick(4064401) networkTick(17) connecting to player(Logician).
30.977 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(0)
30.977 Info GameActionHandler.cpp:2611: MapTick(4064401) processed PlayerJoinGame peerID(0) playerIndex(1) mode(connect)
46.648 Error CrashHandler.cpp:183: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005a8582 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005a1ca9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:85)
#2 0x1005a1c3e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:188)
#3 0x7fff900e552a in 0x7fff900e552a
#4 0x7fff00000000 in 0x7fff00000000
#5 0x100426880 in MainLoop::render() (in factorio) (MainLoop.cpp:530)
#6 0x100426b43 in MainLoop::tickStep(Thread&, ThreadBarrier&, boost::chrono::time_point<boost::chrono::steady_clock, boost::chrono::duration<long long, boost::ratio<1l, 1000000000l> > >&, boost::chrono::time_point<boost::chrono::steady_clock, boost::chrono::duration<long long, boost::ratio<1l, 1000000000l> > >&, MainLoop::HeavyMode, bool&) (in factorio) (MainLoop.cpp:586)
#7 0x100420bd6 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, boost::filesystem::path const&, MainLoop::HeavyMode, unsigned int) (in factorio) (MainLoop.cpp:702)
#8 0x10041f3d6 in _al_mangled_main (in factorio) (Main.cpp:730)
#9 0x100a16c27 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#10 0x7fff9b521e64 in 0x7fff9b521e64
#11 0x7fff88ba199d in 0x7fff88ba199d
#12 0x7fff88ba191a in 0x7fff88ba191a
#13 0x7fff88b9f351 in 0x7fff88b9f351
51.788 Error CrashHandler.cpp:85: Map tick at moment of crash: 4065341
51.788 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.