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Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 11:50 am
by Newcott
Hi,
Happened twice now - upon the timer running out for level 15 to level 16 - with all requirements filled (or clicking the next level button) the game crashes and I'm hit with this error message. Happened twice on different play through, only happened since 0.13
Error while running the event handler: ...Data/Roaming/Factorio/temp/currently-playing/control.lua:346: attempt to index field '?' (a nil value)
Cheers,
Re: Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 11:56 am
by Loewchen
Please post the log.
What game-version did you start that map on?
Re: Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 12:08 pm
by Newcott
0.13 first time 0.13.1 second time.
I have a save just before hand so grabbed this:
0.001 2016-06-30 12:39:01; Factorio 0.13.1 (Build 22864, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Nick/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.023 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
0.024 Available display adapters: 2
0.024 [0]: \\.\DISPLAY1 - AMD Radeon HD 7800 Series {0x80001, [-1280,0], 1280x1024, 32bit, 60Hz}
0.024 [1]: \\.\DISPLAY2 - AMD Radeon HD 7800 Series {0x8080005, [0,0], 1680x1050, 32bit, 60Hz}
0.025 Create display on adapter 1. Size 1280x720 at position [190, 147].
0.315 Initialised OpenGL:[1] AMD Radeon HD 7800 Series; driver: 4.5.13431 Compatibility Profile Context 16.150.2211.0
0.368 Desktop composition is active.
0.576 Loading mod core 0.0.0 (data.lua)
0.582 Loading mod base 0.13.1 (data.lua)
0.723 Checksum for core: 1399339455
0.723 Checksum for mod base: 2679425721
1.466 Initial atlas bitmap size is 16384
1.470 Created atlas bitmap 16384x6371
1.471 Created atlas bitmap 4096x968
28.638 Sprites loaded
28.638 Convert atlas 4096x968 to: trilinear-filtering
28.713 Loading sounds...
33.132 Custom inputs active: 0
33.204 Factorio initialised
93.652 Loading map C:/Users\Nick\AppData\Roaming\Factorio\saves\_autosave2.zip
93.789 Info Scenario.cpp:129: Map version 0.13.1-0
93.898 Checksum for script C:/Users/Nick/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2919052639
156.434 Loading map C:/Users\Nick\AppData\Roaming\Factorio\saves\_autosave2.zip
156.515 Info Scenario.cpp:129: Map version 0.13.1-0
156.613 Checksum for script C:/Users/Nick/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2919052639
363.607 Steam API shutdown.
363.609 Goodbye
Re: Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 12:26 pm
by Klonan
Thanks for the report.
Can you provide the save game for testing?
Re: Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 12:45 pm
by Newcott
Re: Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 2:50 pm
by Klonan
Thank you,
This is now fixed in the next release, and i have also fixed your save game:
Re: Supply mission - level 15/16 crash
Posted: Thu Jun 30, 2016 3:06 pm
by Newcott
Awesome,
Thank you for the fix. Keep up the good work,
Re: Supply mission - level 15/16 crash
Posted: Fri Jul 01, 2016 12:41 pm
by jpetazzo
I ran into the very same issue with 0.13.0. I upgraded to 0.13.2 and tried to load my 0.13.0 game, but it still crashes when going to level 16.
Should I just discard this saved game and start over with 0.13.2?
I attached the saved game if you're interested (just load it, and it will crash 3 seconds later).
Thank you!
Re: Supply mission - level 15/16 crash
Posted: Fri Jul 01, 2016 12:44 pm
by Klonan
jpetazzo wrote:I ran into the very same issue with 0.13.0. I upgraded to 0.13.2 and tried to load my 0.13.0 game, but it still crashes when going to level 16.
Should I just discard this saved game and start over with 0.13.2?
I attached the saved game if you're interested (just load it, and it will crash 3 seconds later).
Thank you!
I fixed it for you