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Suggestion: Add a 'Close' button to Research screen

Posted: Thu Jun 30, 2016 12:48 am
by garath
Is there supposed to be a button to close the 'Research' screen? Every time I close the research screen, it exits the entire Game. I'm running 0.13.1 and have the problem with the Research button being hidden. So, it may be there is a 'Close' button for the research screen, and I cannot see it. If there isn't a 'Close' button, I think it would be cool if one were added.

Re: Suggestion: Add a 'Close' button to Research screen

Posted: Thu Jun 30, 2016 1:45 pm
by ssilk
Added to viewtopic.php?f=80&t=25782 Improvements of the Graphical User Interface (GUI)

Re: Suggestion: Add a 'Close' button to Research screen

Posted: Sat Jul 02, 2016 1:53 pm
by garath
Starting a new game today under 0.13.3. I'm under attack and my research finishes. I go to close the research window and instead close the entire game--yet again.

Re: Suggestion: Add a 'Close' button to Research screen

Posted: Sat Jul 02, 2016 2:02 pm
by Zeblote
garath wrote:Starting a new game today under 0.13.3. I'm under attack and my research finishes. I go to close the research window and instead close the entire game--yet again.
Um, how? You just close it by pressing escape?

Re: Suggestion: Add a 'Close' button to Research screen

Posted: Sat Jul 02, 2016 3:36 pm
by garath
Zeblote wrote:
garath wrote:Starting a new game today under 0.13.3. I'm under attack and my research finishes. I go to close the research window and instead close the entire game--yet again.
Um, how? You just close it by pressing escape?
Nope. Playing Factorio in Windowed mode, I click the 'X' at the top of the Research Screen, and it closes the entire program. This appears to occur because the Research Windows occupies the entire screen. Thus, the 'X' is not for the Research Screen but is instead for the entire program. I remember the Research screen taking a lot of space in 0.12 but don't remember ever mis-identifying the 'X' for the entire game as the 'X' for the Research screen.

Anyways, back to debugging my own code.

Re: Suggestion: Add a 'Close' button to Research screen

Posted: Sat Jul 02, 2016 4:47 pm
by Zeblote
No gui in the game has an X to close, and it's gui style looks quite different from the windows ones. I have no idea how you can mistake that...

Re: Suggestion: Add a 'Close' button to Research screen

Posted: Sat Jul 02, 2016 6:49 pm
by garath
Zeblote wrote:No gui in the game has an X to close, and it's gui style looks quite different from the windows ones. I have no idea how you can mistake that...
Good point. But in 200+ hours of play in 0.12, this never happened. The Research screen popping up and taking up so much screen real estate has always been a problem in the game. But in 0.13, we have what I liked to call the Frankenstein Research screen from hell. While the old one took up a large amount of screen real estate, the new one takes up ALL the screen real estate.

Given three updates already in 0.13.1 through 0.13.3, I don't think I'm saying anything new when I say the new Research screen needs some serious work.