[0.13][Twinsen] signal go to green due to wrong reason
Posted: Mon Jun 27, 2016 9:48 pm
Hello,
I have a problem. I have a "train garage". All trains go to garage on each loop to check if I need to send them back.
On each lane, I have a signal, who go to red with circuit network condition. Signal is red when iron > 50k on lane 2 and 3 : "1" on the image. it is the case (see screenshot 2) .
But when the left train come (train "2" on screenshot 1), for him, the condition is iron > 100k, so signal is green (normal).
BUT !!! after the left train pass trough, the 2 trains on the middle go away, and signals on way 2 and 3 are block to green.
I think dev didn't think that signal with circuit condition MUST remain to red even if the train signal just after itself go from red to green.
I have a problem. I have a "train garage". All trains go to garage on each loop to check if I need to send them back.
On each lane, I have a signal, who go to red with circuit network condition. Signal is red when iron > 50k on lane 2 and 3 : "1" on the image. it is the case (see screenshot 2) .
But when the left train come (train "2" on screenshot 1), for him, the condition is iron > 100k, so signal is green (normal).
BUT !!! after the left train pass trough, the 2 trains on the middle go away, and signals on way 2 and 3 are block to green.
I think dev didn't think that signal with circuit condition MUST remain to red even if the train signal just after itself go from red to green.