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Airplanes
Posted: Fri Mar 07, 2014 6:52 pm
by DRBLN
Just give us airplanes
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: Airplanes
Posted: Fri Mar 07, 2014 6:56 pm
by muzzy
and flying enemies to follow them :3
Re: Airplanes
Posted: Sat Mar 08, 2014 6:01 pm
by ficolas
And boats!
because oceans would be cool to be able to go through :d
Re: Airplanes
Posted: Sat Mar 08, 2014 9:05 pm
by ssilk
Flying boats?
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: Airplanes
Posted: Sat Mar 08, 2014 9:21 pm
by ficolas
final fantasy boats?
Re: Airplanes
Posted: Sun Mar 09, 2014 10:11 am
by Coolthulhu
And diggers, tanks, submarines, underwater buildings, moonbases, teleporters and parallel dimension travel machines.
Re: Airplanes
Posted: Sun Mar 09, 2014 1:03 pm
by xng
and creepers
Re: Airplanes
Posted: Mon Mar 10, 2014 7:52 am
by kengonakajima
It would be fun if we have boats and water flow in rivers and modify terrain and build canals..
Oops, I forgot that pollution goes down the river..
Re: Airplanes
Posted: Mon Mar 10, 2014 8:14 am
by DRBLN
And have volcanoes as well.
The game could have been something like The Dust.
That'd be fun.
Re: Airplanes
Posted: Tue Mar 11, 2014 8:03 pm
by ludsoe
xng wrote:and creepers
We already have those, they are called biters.
If your talking about the minecraft creepers.... Get me a sprite sheet for them and ill Mod in enemy's that explode on your stuff to fight it.
Airplanes
Posted: Wed Nov 26, 2014 4:32 am
by Skybox_
Joined cause identical -- ßilk
Airplanes would be a nice addition to the game, especially when roads and pathways are finished and implemented. Their use would be scouting over long distances with rough terrain. A plane would be able to get shot by worms, spitters, and enemy turrets (once multiplayer team system is implemented). This would add more depth to scouting areas for ores and biters.
Re: Airplanes
Posted: Wed Nov 26, 2014 6:56 pm
by Align
Could you use a smaller signature banner image thing? It's a bit distracting.
Anyway, there's the small plane in the singleplayer campaign. Unusable at the moment, but it does seem like an indication of the future.
Re: Airplanes
Posted: Mon Dec 01, 2014 1:53 am
by Tinyboss
With runways, hangars, and air traffic control.
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
Re: Airplanes
Posted: Mon Dec 01, 2014 3:00 am
by SkySo1dier
Tinyboss wrote:With runways, hangars, and air traffic control.
![Very Happy :-D](./images/smilies/icon_e_biggrin.gif)
Oh, heck yeaa!! Say first it requires an airfield: stone, iron, wood. Then a control tower: circuits, stone, iron.
Finally the plane itself: wood, engine units, metal, wire.
The plane takes only light oil as the fuel.
The plane has two modes: auto (same as the trains -- between two airfields) and manual.
The spitters can take a plane out
![Smile :)](./images/smilies/icon_e_smile.gif)
)
Re: Airplanes
Posted: Mon Dec 01, 2014 7:02 am
by Chibiabos
Might be a bit gamebreaking to be able to fly a plane. However, combat drones might be a nice touch, able to dive-bomb alien bases (but be somewhat vulnerable to fire, so not completely invincible, but a lot less risky than trying to attack yourself) or to defend vs. attacks (especially the spitters which outrange turret defenses :/).