Upgrading the tank
Posted: Sun Jun 19, 2016 8:53 am
Hi,
I have just finished the game for the first time and I liked it a lot, but I didn't have very good feeling about the military part.
First of all, I would welcome a possibility to upgrade the armor of the tank.
When the largest biters and spitters start to appear, they can destroy the tank pretty quickly, making assaults on enemy bases very dificult. I asked my friend, what to do agianst them and he suggested I should invent MKII power armor and fill it with energy sields. But thematicaly, that feels so weird!. First, you invent some basic armor to protect yourself against enemies. When it becomes too weak against them, you build the tank. And when the tank becomes too weak, i just trash it and build even stronger armor? NO! I would build bigger and stronger tank instead! It also doesn't make much of a sense that I can insert energy shields to my personal armor, but not into the tank! Why?
The problem is, that in the moment when I have invented the tank, it allowed me to clear the enemy bases with it with zero effort. So I have ignored all the military techs for a long time and then I had the problem after I realized, that the tank is insufficient anymore and I have a lot to catch up. So maybe initially, the tank sould be weaker, since you can invent it quite early in the game, but with possibility to upgrade it later.
Maybe you just wanted to encourage the players to "leave the tank" in later game, so that makes them need to use advanced weapons like flamethrower or explosive rockets. I admit, I have not use those much... However if that is the thing, I don't like this approach very much. Instead I would add a technology allowing you to install flamethrower or rocket launcher into the tank!
TL;DR: Tank is weak against late game enemies, so I would prefer to upgrade it's armor and equip it with advanced weapons over upgrading my personal armor and weapons.
Thank you for your time!
I have just finished the game for the first time and I liked it a lot, but I didn't have very good feeling about the military part.
First of all, I would welcome a possibility to upgrade the armor of the tank.
When the largest biters and spitters start to appear, they can destroy the tank pretty quickly, making assaults on enemy bases very dificult. I asked my friend, what to do agianst them and he suggested I should invent MKII power armor and fill it with energy sields. But thematicaly, that feels so weird!. First, you invent some basic armor to protect yourself against enemies. When it becomes too weak against them, you build the tank. And when the tank becomes too weak, i just trash it and build even stronger armor? NO! I would build bigger and stronger tank instead! It also doesn't make much of a sense that I can insert energy shields to my personal armor, but not into the tank! Why?
The problem is, that in the moment when I have invented the tank, it allowed me to clear the enemy bases with it with zero effort. So I have ignored all the military techs for a long time and then I had the problem after I realized, that the tank is insufficient anymore and I have a lot to catch up. So maybe initially, the tank sould be weaker, since you can invent it quite early in the game, but with possibility to upgrade it later.
Maybe you just wanted to encourage the players to "leave the tank" in later game, so that makes them need to use advanced weapons like flamethrower or explosive rockets. I admit, I have not use those much... However if that is the thing, I don't like this approach very much. Instead I would add a technology allowing you to install flamethrower or rocket launcher into the tank!
TL;DR: Tank is weak against late game enemies, so I would prefer to upgrade it's armor and equip it with advanced weapons over upgrading my personal armor and weapons.
Thank you for your time!