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Allowing the refinery to do crafting-with-fluid recipes

Posted: Wed Jun 15, 2016 2:04 pm
by bigyihsuan
Currently, as it stands, the refinery as used in the vanilla game is oil (and water) in, petroleum + light oil + heavy oil comes out. It's only fluid -> fluid, the only way to have a fluid + item -> fluid + item or some combination thereof is in the chemical plant, and that's limited to 2 fluid inputs with item input, and 2 fluid outputs with item output.

If the refinery gains the ability to take in items, now you can have 2 fluid inputs with items, and 3 fluid outputs with items, without having to add another step for a chemical plant recipe.

So if I want to make a useless byproduct of refining crude oil, i would have to put the crude through a chemical plant to create thar byproduct and "refine" the oil, then put the "refined" oil into a refinery to get the other oil products. Allowing the refinery to input and output items can allow this to happen in one entity instead of 2.

Re: Allowing the refinery to do crafting-with-fluid recipes

Posted: Wed Jun 15, 2016 3:24 pm
by Rseding91
the refinery is just another assembling machine.

Setup the machine properties correctly in the prototype and you can make it craft anything you want.