Long pipes
Posted: Mon Mar 03, 2014 11:53 pm
The weekend I played around a lot with pipes. As many others I don't like the current hassle with the underground pipes. And the self connecting pipes, etc.
On the other side I would like to see pipes. I would like to have this "look of industrial".
As said, I played a lot around and I found some rules with them. I need to explain: I tried many setups to see, how I can built a most efficient, nice looking fluid industry. And the result was, that I can always (!) use a system of 4-5 pipes (water to petroleum gas) through the whole factory. And more: I found me more and more often building straight parallel underground pipes, each contains one type of fluid.
I've made some drawing to show the principle:
These aren't notes The red lines are the pipes I mean. Currently you can built it with underground pipes. Works great! Before I place the refineries I search for a place with enough space from left to right. The whole factory suddenly has an easy layout and is well expandable, as you might see on this picture.
Or in other words: I can recommend to built it so, because this always works well, while other setups don't.
But this is not the suggestion. I was thinking about how that would work, if these special straight pipes would be not underground, but above. You can walk under them, place belts and other pipes (only orthogonal), eventually also drive by car or loco under them? The special thing is: like underground belts, they don't connect together. You can lay as many of them in parallel! You can connect them only orthogonal to the "normal pipes" below and need a special connector (some thicker pipe, like in the pic). At both ends you can continue to build the pipe, but only straight. This is also very similar to the suggestion for a longer underground belt.
I think this can replace the need for
- climbing over pipes
- straight pipes on ground level
- extensive underground piping
And it would give the game a much more realistic look.
On the other side I would like to see pipes. I would like to have this "look of industrial".
As said, I played a lot around and I found some rules with them. I need to explain: I tried many setups to see, how I can built a most efficient, nice looking fluid industry. And the result was, that I can always (!) use a system of 4-5 pipes (water to petroleum gas) through the whole factory. And more: I found me more and more often building straight parallel underground pipes, each contains one type of fluid.
I've made some drawing to show the principle:
These aren't notes The red lines are the pipes I mean. Currently you can built it with underground pipes. Works great! Before I place the refineries I search for a place with enough space from left to right. The whole factory suddenly has an easy layout and is well expandable, as you might see on this picture.
Or in other words: I can recommend to built it so, because this always works well, while other setups don't.
But this is not the suggestion. I was thinking about how that would work, if these special straight pipes would be not underground, but above. You can walk under them, place belts and other pipes (only orthogonal), eventually also drive by car or loco under them? The special thing is: like underground belts, they don't connect together. You can lay as many of them in parallel! You can connect them only orthogonal to the "normal pipes" below and need a special connector (some thicker pipe, like in the pic). At both ends you can continue to build the pipe, but only straight. This is also very similar to the suggestion for a longer underground belt.
I think this can replace the need for
- climbing over pipes
- straight pipes on ground level
- extensive underground piping
And it would give the game a much more realistic look.