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Custom unit spawner "force's"

Posted: Mon Mar 03, 2014 4:34 am
by ludsoe
While I was looking at unit spawner prototype definitions I had a idea, to create a third faction on the planet that would also expand and fight biters. (As-well as putting a few holes in the players factory's)

I was going to make the faction but i noticed the game would crash if i tried anything but "player" or "enemy". I also didn't find any definitions for forces.

Re: Custom unit spawner "force's"

Posted: Thu Mar 06, 2014 2:40 pm
by kovarex
Yes, forces are one of the things left behind, so they are not fully configurable. We will extend it eventually.