game.write_file and locale ?
Posted: Tue May 31, 2016 3:57 pm
Hi,
is there a way to write localised strings with game.write_file ?
For example, I'd like to generate (from control.lua) a list of all items in the game (including moded items) with their corresponding local name...
is there a way to write localised strings with game.write_file ?
For example, I'd like to generate (from control.lua) a list of all items in the game (including moded items) with their corresponding local name...