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game.write_file and locale ?

Posted: Tue May 31, 2016 3:57 pm
by binbinhfr
Hi,

is there a way to write localised strings with game.write_file ?
For example, I'd like to generate (from control.lua) a list of all items in the game (including moded items) with their corresponding local name...

Re: game.write_file and locale ?

Posted: Tue May 31, 2016 5:40 pm
by Rseding91
No there's currently no way to write localized strings using game.write_file.

Re: game.write_file and locale ?

Posted: Tue May 31, 2016 6:22 pm
by binbinhfr
Rseding91 wrote:No there's currently no way to write localized strings using game.write_file.
that's clear and direct ! ;)