Enemy spawns
Posted: Tue May 24, 2016 8:33 am
I was unsure where to put this topic, I mean, it's not a bug, and it's not really much of a suggestion, so I thought balance be the best place.
I have noticed a significant difference between how enemies spawn when they are generated by map gen, and when they spread.
As an example, even on relatively lax setting, you can find groups of enemy nests and worms that span several map sectors, and when on the harder settings, can be an ocean of solid red surrounding your start location.
in contrast, when enemies spread, you usually get a small cluster of nests and worms, rarely above a dozen even when the map gen is set to give rather extreme settings, but because the base span is set to a minimum of 3 sectors, well, there's large gaps between these small splotches of enemy bases.
Has anyone else noticed this?
So, I was wondering If there could be a change in this expansion mechanic, perhaps allow enemy nests to actually grow, and by this I mean additional nests spawning next to existing bases, or even if the map settings are set to be more extreme, lower the nearest sector expansion distance so they can spawn right next to each other.
What does everyone else thing on the subject?
I have noticed a significant difference between how enemies spawn when they are generated by map gen, and when they spread.
As an example, even on relatively lax setting, you can find groups of enemy nests and worms that span several map sectors, and when on the harder settings, can be an ocean of solid red surrounding your start location.
in contrast, when enemies spread, you usually get a small cluster of nests and worms, rarely above a dozen even when the map gen is set to give rather extreme settings, but because the base span is set to a minimum of 3 sectors, well, there's large gaps between these small splotches of enemy bases.
Has anyone else noticed this?
So, I was wondering If there could be a change in this expansion mechanic, perhaps allow enemy nests to actually grow, and by this I mean additional nests spawning next to existing bases, or even if the map settings are set to be more extreme, lower the nearest sector expansion distance so they can spawn right next to each other.
What does everyone else thing on the subject?