fuel_pollution_constant
Posted: Sun May 15, 2016 9:40 am
As pollution is very important in the game, it would add many possibilities for mods to give
coal would have pollution 1.0 per MJ, solid fuel 0.8, wood 0.1 and something like "refined eco-fuel" 0.0
vanillas boiler would have emmission-factor 6.5, resulting in coal-feeded emission=pollution_constant*emmission-factor=1.0 * 6.5 = 6.5,
while an improved boiler could have factor 3.25, resulting in half emissions when burning coal.
BTW: It would be great to have a generic boiler/generator to create stuff like wind-turbines and solarthermic boilers without the need of performance-killing lua-scripts...
- every kind of fuel a pollution-constant (per MJ or per unit)
- every burner - instead of "emissions" an emission-factor
coal would have pollution 1.0 per MJ, solid fuel 0.8, wood 0.1 and something like "refined eco-fuel" 0.0
vanillas boiler would have emmission-factor 6.5, resulting in coal-feeded emission=pollution_constant*emmission-factor=1.0 * 6.5 = 6.5,
while an improved boiler could have factor 3.25, resulting in half emissions when burning coal.
BTW: It would be great to have a generic boiler/generator to create stuff like wind-turbines and solarthermic boilers without the need of performance-killing lua-scripts...