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Redistributing modified assets from the base game
Posted: Mon May 02, 2016 7:29 pm
by SyncViews
Am I allowed to create and distribute a mod by modifying existing Factorio content (e.g. a new item by taking sprites from data/base/graphics/ and recolouring it for say a new fluid), and is the terms and conditions for doing so formally documented somewhere?
Re: Redistributing modified assets from the base game
Posted: Mon May 02, 2016 7:55 pm
by DaveMcW
Yes it's allowed. No it's not formally documented.
viewtopic.php?p=49122#p49122
Re: Redistributing modified assets from the base game
Posted: Tue May 03, 2016 7:53 am
by bobingabout
I read the question, my answer is... Well, it better be! I've been doing it for years!!!
I even re-introduce old icons sometimes.
Re: Redistributing modified assets from the base game
Posted: Tue May 03, 2016 8:45 am
by prg
If you just want to recolor an entity without changing the graphics otherwise, you can just add something like tint = {r=1.0, g=0.8, b=0.0, a=1.0} next to the relevant filename in the prototype definition.
This doesn't seem to work for icons though, you still need to copy and recolor them manually.
Re: Redistributing modified assets from the base game
Posted: Tue May 03, 2016 11:26 am
by bobingabout
Although that works, the entire entity is recoloured.
what I did for some of them was create a mask to recolour only part of it.