[Request] Blueprint Functions All-In-One Menu
Posted: Fri Apr 29, 2016 11:24 am
I use the following mods together:
- Blueprint String - viewtopic.php?t=13651
- Foreman - Blueprint Manager - viewtopic.php?f=92&t=14243
- Blueprint Flipper - mirror your blueprints! - viewtopic.php?f=92&t=23106
- Upgrade planner - viewtopic.php?f=93&t=14781
- Filtered Deconstruction Planner 0.4.1 - viewtopic.php?f=97&t=19548
Issue:
Each mod creates it's own gui menu, clogging up the top of your screen with random placements of the gui menu's. Makes it look very bad when you are using other gui menu mods such as fat trains controller, advanced logistics network viewer, evo gui e.t.c. It would be very nice if all the functions were combined into a single gui menu: forked or created in an entirely new mod. I feel all these functions should exist in a single mod, or at least a single gui menu instead of using different gui styles/menus.
Conclusion:
All these functions are super handy, and a must have if you frequently use blueprints and bots a lot. I am trying to learn how the menu stuff works so perhaps maybe I could do this by forking the existing mods in the future, but I am not that experienced with lua so the quality of the menu's will probably not be that great.
- Blueprint String - viewtopic.php?t=13651
- Foreman - Blueprint Manager - viewtopic.php?f=92&t=14243
- Blueprint Flipper - mirror your blueprints! - viewtopic.php?f=92&t=23106
- Upgrade planner - viewtopic.php?f=93&t=14781
- Filtered Deconstruction Planner 0.4.1 - viewtopic.php?f=97&t=19548
Issue:
Each mod creates it's own gui menu, clogging up the top of your screen with random placements of the gui menu's. Makes it look very bad when you are using other gui menu mods such as fat trains controller, advanced logistics network viewer, evo gui e.t.c. It would be very nice if all the functions were combined into a single gui menu: forked or created in an entirely new mod. I feel all these functions should exist in a single mod, or at least a single gui menu instead of using different gui styles/menus.
Conclusion:
All these functions are super handy, and a must have if you frequently use blueprints and bots a lot. I am trying to learn how the menu stuff works so perhaps maybe I could do this by forking the existing mods in the future, but I am not that experienced with lua so the quality of the menu's will probably not be that great.