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[0.15.x] Complicated Recipes [1.1.13]

Posted: Thu Apr 28, 2016 1:20 am
by bigyihsuan
Complicated Recipes
Long description
Images

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Thu Apr 28, 2016 4:07 am
by bigyihsuan
LOOK HERE FOR THE NEWEST COMMITS
Commit Updates
Version history
To Do

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Thu Apr 28, 2016 12:46 pm
by ssilk
You know you can edit your former posts?

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Thu Apr 28, 2016 5:02 pm
by bigyihsuan
ssilk wrote:You know you can edit your former posts?
Having the entire GNU license in the main post makes it cumbersome to work with, even on desktop. So I thought it would be easier to manage if I put all of the changelogs into a separate post so that I don't have to slog through the license in the main post.

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Sat Apr 30, 2016 1:56 am
by bigyihsuan

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Sat Apr 30, 2016 2:08 pm
by bigyihsuan
Commit #26: Finally merged a pull request after a bunch of hassle.

The guy who made the branch (zockete1r, thank you for that) says he's fixed some code to make it work in game. I'll test that, and come back when I've tested it.

EDIT: Commit #28: added a bunch of table.insert() functions to add items to the technolgies
Please let there be a better way for mass-adding items to technologies.

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Wed May 25, 2016 3:26 am
by bigyihsuan
Commit #31
Commit #32
Commit #33

Technology stuff, modules, recipes, items, and other stuff. And a migration script! Please give feedback on the script, i don't know if it's correct or not.

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Wed May 25, 2016 9:19 am
by Shrooblord
Alright, sounds intriguing. I'll keep my eye on this one.

Having not looked at anything yet since I'm away from home right now, do you need sprites for all these new items? I'd be happy to help out.

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Wed May 25, 2016 10:52 am
by bigyihsuan
Shrooblord wrote:Alright, sounds intriguing. I'll keep my eye on this one.

Having not looked at anything yet since I'm away from home right now, do you need sprites for all these new items? I'd be happy to help out.
I'm making them as I go. They're a little low quality (like the Assembly Frames), but I'll manage for now. Feel free to contribute to the GitHub, I'm not an artistic kind of person.

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Mon May 30, 2016 7:52 pm
by bigyihsuan

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Tue May 31, 2016 11:23 pm
by AlexTheNotsogreat
Any rough ETA on a public release. No rush, just curious :?:

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Wed Jun 01, 2016 12:00 am
by bigyihsuan
AlexTheNotsogreat wrote:Any rough ETA on a public release. No rush, just curious :?:
Soon (TM)

It'll be a while. I need to figure out why some recipes aren't showing up in the inventory screen, and figure out how the sorting system works.

Re: [0.12.x] Complicated Recipes [no version yet]

Posted: Fri Jun 03, 2016 8:23 pm
by AlexTheNotsogreat
bigyihsuan wrote:
AlexTheNotsogreat wrote:Any rough ETA on a public release. No rush, just curious :?:
Soon (TM)

It'll be a while. I need to figure out why some recipes aren't showing up in the inventory screen, and figure out how the sorting system works.
Alright, take your time. I'll be gone at space camp anyway for a week anyway, get some good stuff done :)

Re: [0.13.x] Complicated Recipes [1.0.0!!]

Posted: Sat Jul 23, 2016 4:17 am
by bigyihsuan
WOOHOO 1.0.0 AND 1.0.1 RELEASED!

download it on github or factorio mods website, both in the OP

Re: [0.13.x] Complicated Recipes [1.0.0!!]

Posted: Sat Jul 23, 2016 7:16 am
by Koub
[Koub] Moved to complete overhaul subforum by OP Request

Re: [0.13.x] Complicated Recipes [1.0.0!!]

Posted: Sun Jul 24, 2016 1:05 pm
by AlexTheNotsogreat
34 years to complete the rocket and satellite...

I think some things need to be redone... :?
I get this is meant to be a challenge, but this is a bit insane

Re: [0.13.x] Complicated Recipes [1.0.0!!]

Posted: Sun Nov 06, 2016 8:00 pm
by bigyihsuan
AlexTheNotsogreat wrote:34 years to complete the rocket and satellite...

I think some things need to be redone... :?
I get this is meant to be a challenge, but this is a bit insane
[evil laugh here]

And I'm nowhere near done, as anyone can see on my issue tracker's todo list. Suggest ideas, changes, and other things there.

Re: [0.14.x] Complicated Recipes [1.0.2!!]

Posted: Mon Jan 30, 2017 6:48 pm
by bigyihsuan
1.1.0 of Complicated Recipes is released! Get it at the mod portal!

Send death threats complaints and suggestions to the Github issue tracker!

Re: [0.14.x] Complicated Recipes [1.1.1]

Posted: Thu Feb 02, 2017 3:37 am
by bigyihsuan
Changelog for 1.1.1: Fixed an issue where Underground Belt Hood and Splitter Mechanism were not in the Logistics technology.

Get at the mod portal!

Re: [0.14.x] Complicated Recipes [1.1.2]

Posted: Fri Feb 03, 2017 1:27 am
by bigyihsuan
Changelog for 1.1.2: Fix the photovoltaic cell's migration

Get at the mod portal!