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[0.12.30][Oxyd]Crash

Posted: Sat Apr 23, 2016 8:04 pm
by Adil
I've been testing stuff around in console.
Defined on_tick handler in console.
Accidentally spawned two cars on the same spot and stole passenger from one to another.
Then hit restart.
Then factorio crashed.

This is sample of code I was fooling around with. Specific state of game and order of things might be difficult to provide.
Code fed to console
There are mods enabled, but none functionality of those was called in the crashed game.
Crashlog

Re: [0.12.30]Crash

Posted: Mon Apr 25, 2016 12:46 pm
by Klonan
Thanks for the report,

Running that command twice, then hitting restart, crashes the game:
https://gfycat.com/VerifiableUnevenEasternnewt

Also the crash didnt generate a crash log for me

Re: [0.12.30][Oxyd]Crash

Posted: Mon Apr 25, 2016 1:16 pm
by Oxyd
Fixed in 0.12.31.