Check for presence of other mods
Posted: Sun Apr 10, 2016 9:34 pm
Hi,
what are possible ways to check for the presence of other mods (those that you may optionally depend on)?
You can -of course- check for the presence of one of the entities the mod in question adds to the game. But that only works for entity-creating mods.
Is there a generic interface? I thought there was but cannot find any kind of documentation on that.
what are possible ways to check for the presence of other mods (those that you may optionally depend on)?
You can -of course- check for the presence of one of the entities the mod in question adds to the game. But that only works for entity-creating mods.
Is there a generic interface? I thought there was but cannot find any kind of documentation on that.