Pollution/map_settings - how to kill trees faster?
Posted: Sun Apr 10, 2016 8:27 am
In map_settings.lua there's a lot of stuff relating to pollution and biters, and I particularly wanted to increase the spread of pollution without increasing the base amount, as I'm using RSO and enemies need to be further spread out to allow scouting by car.
I figure one way of doing this is to wipe out trees faster or reduce the amount they can absorb, but I'm not sure about the effect of these uncommented variables:
I guess cutting most of these by 10x or 100x would do the trick, but which exactly? So far I haven't noticed trees dying any faster. And that reminds me, do dead trees still absorb just as much pollution?
I figure one way of doing this is to wipe out trees faster or reduce the amount they can absorb, but I'm not sure about the effect of these uncommented variables:
Code: Select all
min_pollution_to_damage_trees = 3500,
pollution_with_max_forest_damage = 10000,
pollution_per_tree_damage = 2000,
pollution_restored_per_tree_damage = 500,
max_pollution_to_restore_trees = 1000