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[MOD 0.12.29] Concrete Walls

Posted: Wed Mar 30, 2016 4:27 am
by netgecko99
Type: Mod
Name: Concrete Walls
Description: Adds an alternate recipe for walls using concrete
License: CC BY-NC 4.0 ->http://creativecommons.org/licenses/by-nc/4.0/
Version: 1.0.0
Release: 2016-03-29
Tested-With-Factorio-Version: 0.12.0
Category: Item
Tags: Walls, Concrete
Download-Url:
Concrete-Walls_1.0.0.zip
(2.01 KiB) Downloaded 190 times
License
Long description
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Re: [MOD 0.12.29] Concrete Walls

Posted: Wed Mar 30, 2016 11:43 am
by steinio
Nice.

Someone mentioned round walls - probaly 1/4 of a circle per unit.
Do you see any chance to add this to your mod?

Greetings steinio

Re: [MOD 0.12.29] Concrete Walls

Posted: Wed Mar 30, 2016 6:11 pm
by netgecko99
Mechanically, Factorio runs on a grid system, and walls are definitely tied pretty firmly to that, with damage to a wall applying only to a specific grid square. Round walls would have to be larger, and thus apply to multiple grid squares, and I'm pretty sure that would end up being a nightmare to try and balance. Is there a purpose to it other than aesthetics?

Once I sort out how to successfully create new entities that work, though, I wouldn't mind doing a higher-tier wall out of concrete and steel (rebar) that has more hit points, making it a bit more suitable for use outside roboport coverage. Though I have a couple other things I want to do first.