How does 'emission' (pollution) and speed are calculated?
Posted: Mon Mar 28, 2016 1:40 pm
I've been working on reviving a mod and I added a pollution emission to the entity but I don't seem to understand fully how some of the values are calculated.
How do you calculate the emission value?
I'm currently have these values in the .lua file.
Also, on a different subject... If you also know how to calculate a vehicle max speed and acceleration speed, I'd love the get more clarification.
I think friction, effectivity, weight and consumption can change a vehicle speed but I don't know how to properly calculate it.
EDIT: Ok so i'm using 'emissions' and just found in the modding page this "prototypes" called 'emissions_per_tick'
I think that's what I was looking for, gonna try and comment again later.
I still have no clues how to calculate speed properly but I got it somewhere I like now.
It does consume a lot of fuel though and when I lower the consumption I decrease the speed too much
What does 'weight' do?
Is it used to calculate collision damage?
How do you calculate the emission value?
I'm currently have these values in the .lua file.
Code: Select all
effectivity = 0.70,
emissions = 0.0265,
fuel_inventory_size = 2,
smoke =
{
{
name = "smoke",
deviation = {0.25, 0.25},
frequency = 50,
position = {0, 1.5},
slow_down_factor = 0.9,
starting_frame = 3,
starting_frame_deviation = 5,
starting_frame_speed = 0,
starting_frame_speed_deviation = 5
}
}
},
consumption = "1000kW",
friction = 0.007,
........
........
weight = 20000,
Also, on a different subject... If you also know how to calculate a vehicle max speed and acceleration speed, I'd love the get more clarification.
I think friction, effectivity, weight and consumption can change a vehicle speed but I don't know how to properly calculate it.
EDIT: Ok so i'm using 'emissions' and just found in the modding page this "prototypes" called 'emissions_per_tick'
I think that's what I was looking for, gonna try and comment again later.
I still have no clues how to calculate speed properly but I got it somewhere I like now.
It does consume a lot of fuel though and when I lower the consumption I decrease the speed too much

What does 'weight' do?
Is it used to calculate collision damage?