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Server security
Posted: Wed Mar 23, 2016 12:08 pm
by Soulassassin
Hi guys, hope you guys have been enjoying the short weeks lately
Firstly I am brand new in this forum and I have searched for this but got no clear results to satisfy my curiosity
I wanted to check if there is a way to set up a password on my server? Just cautious about people joining and trolling our server and maybe compromising our hard work.
Again, i apologize if this is a repost.
Kind regards,
Soul
Re: Server security
Posted: Wed Mar 23, 2016 12:18 pm
by daniel34
Currently there is no way to set a password for the server (maybe in 0.13).
But you have some options:
(1) don't give out your IP, people who don't know your IP can't join your server
(2) change the port you are running on (default is 34197), same reason as (1)
Re: Server security
Posted: Wed Mar 23, 2016 12:24 pm
by Soulassassin
daniel34 wrote:Currently there is no way to set a password for the server (maybe in 0.13).
But you have some options:
(1) don't give out your IP, people who don't know your IP can't join your server
(2) change the port you are running on (default is 34197), same reason as (1)
Thanks Daniel34. Another stupid question, can I specify this using a switch when I start it up? I don't seem to have a config file anywhere? I have looked in AppData\Roaming\ but nothing.
Re: Server security
Posted: Wed Mar 23, 2016 12:50 pm
by daniel34
The config file should be in %appdata%\Factorio\config or in the same directory where Factorio is installed in \config and is named config.ini.
You can specify a port by using the
--port N switch (only 0.12.28 and newer).
Other switches:
Code: Select all
General options:
-h [ --help ] display help
--version show version information
-c [ --config ] PATH config file to use
Running options:
-s [ --map2scenario ] arg map to scenario conversion
--apply-update arg immediately apply update package
--create SAVE create a new map
--start-server SAVE start a multiplayer server
--mp-load-game SAVE start Factorio and load a game in multiplayer
--mp-connect ADDRESS start factorio and connect to address
--load-game SAVE start Factorio and load a game in singleplayer
--benchmark SAVE load save and run benchmark
--benchmark-ticks N (=1000) number of ticks for benchmarking. Default is
1000
Server options:
--latency N multiplayer server latency, in ticks
--latency-ms N multiplayer server latency, in milliseconds
--autosave-interval N (=2) server autosave interval, in minutes
--autosave-slots N (=3) server autosave slots
--disallow-commands disallow use of the command console
--peer-to-peer use peer-to-peer communication
--no-auto-pause don't automatically pause when no players are
connected
--port N network port to use
Re: Server security
Posted: Wed Mar 23, 2016 1:03 pm
by Soulassassin
daniel34 wrote:The config file should be in %appdata%\Factorio\config or in the same directory where Factorio is installed in \config and is named config.ini.
You can specify a port by using the
--port N switch (only 0.12.28 and newer).
Other switches:
Code: Select all
General options:
-h [ --help ] display help
--version show version information
-c [ --config ] PATH config file to use
Running options:
-s [ --map2scenario ] arg map to scenario conversion
--apply-update arg immediately apply update package
--create SAVE create a new map
--start-server SAVE start a multiplayer server
--mp-load-game SAVE start Factorio and load a game in multiplayer
--mp-connect ADDRESS start factorio and connect to address
--load-game SAVE start Factorio and load a game in singleplayer
--benchmark SAVE load save and run benchmark
--benchmark-ticks N (=1000) number of ticks for benchmarking. Default is
1000
Server options:
--latency N multiplayer server latency, in ticks
--latency-ms N multiplayer server latency, in milliseconds
--autosave-interval N (=2) server autosave interval, in minutes
--autosave-slots N (=3) server autosave slots
--disallow-commands disallow use of the command console
--peer-to-peer use peer-to-peer communication
--no-auto-pause don't automatically pause when no players are
connected
--port N network port to use
Thanks again. Case closed. For now
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