mk2 medium pole vs substation and other balance
Posted: Tue Mar 22, 2016 4:58 pm
other than cosmetic reasons, why would anyone build a substation over the mk2 medium pole, which are both the same tech
Substation needs steel, copper and advanced circuits and covers 14x14 with 14 reach
yet
medium pole mk2 need steel, copper and iron but covers 15x15 with 15 reach
could we have at least a little balance here lol
.
Would also be nice to have less overpowered alternative to transport, instead on 30/50 underground, maybe more like 10/15
.
Finally, I noticed things like steel pips have same hp's as plain iron copper, you think they would be tougher perhaps?
.
All that said, great work on the mod overall, it sure adds a lot to the game
Substation needs steel, copper and advanced circuits and covers 14x14 with 14 reach
yet
medium pole mk2 need steel, copper and iron but covers 15x15 with 15 reach
could we have at least a little balance here lol
.
Would also be nice to have less overpowered alternative to transport, instead on 30/50 underground, maybe more like 10/15
.
Finally, I noticed things like steel pips have same hp's as plain iron copper, you think they would be tougher perhaps?
.
All that said, great work on the mod overall, it sure adds a lot to the game