Long distance status display using combinator circuits
Posted: Mon Mar 21, 2016 5:15 pm
I've seen some interesting "LED Displays" built using combinators, and I'd like to have a central status board using lights to indicate problems at outlying outposts. I can't work out how to get the signals back to the main base though. Do I have to plop chests or something every 'n' tiles and wire them up in a long looping chain?
I could just not bother, and assume that if my main-base supplies run low, then that means the outpost has died/expired, but it would be nice to know what's going on at an outpost.
I could just not bother, and assume that if my main-base supplies run low, then that means the outpost has died/expired, but it would be nice to know what's going on at an outpost.