Force shield effect
Posted: Sun Feb 02, 2014 8:42 pm
Hello,
Is it possible to obtain information of shield current capacity level. I can get healt by this: "game.player.character.health", but how to get info about shield.
If i could determine shield level at tick+n time, and then at tick+n+1 time i can calulate (tick+n)-(tick+n+1) and determine if i get damage or if the shield is charaging.
Second question is... is it possible to force game to display an image over the player (semi transparent image of shield effect).
Any sugestions?
Sorry for my language, English is not my native.
Is it possible to obtain information of shield current capacity level. I can get healt by this: "game.player.character.health", but how to get info about shield.
If i could determine shield level at tick+n time, and then at tick+n+1 time i can calulate (tick+n)-(tick+n+1) and determine if i get damage or if the shield is charaging.
Second question is... is it possible to force game to display an image over the player (semi transparent image of shield effect).
Any sugestions?
Sorry for my language, English is not my native.