Player Inventory / Quick Bar UX Suggestions
Posted: Sun Mar 13, 2016 1:47 pm
These all come under the same general category and are related so I thought I'd just make one thread with a few ideas.
1) Ability to clear a "mask" from a slot in the quick bar - You don't seem to be able to currently.
2) If you change the "mask" item in a quick bar slot, the existing items should be returned to your main inventory and any items that you have for the new "mask" should be brought into your new quick bar slot. (If you clear the "mask", it should just empty the slot.)
3) Logistics bots seem to sometimes put replacement items in my inventory rather than re-filling the quick bar slot. I think it mainly happens when I have an item in my hand and I'm placing them, the logistics bots don't realise that they should be returned to the quick bar slot.
4) In extension to #3, quick bar slots should be automatically filled from the inventory. (And vehicle if you're in one)
5) It would be nice if there was a second quantity on the quick bar showing the total number available.
6) If you have an item in your hand and you click on the same type of item in your quick bar (But a different stack) it should put the stack from your hand back into your inventory. (Filling the quick bar as appropriate, see #4.)
7) If you pick up something from the quick bar and then click a different item type in your quick bar, it should return the first item to its original slot. (Like when you select via the number keys.) This should behave as #6 and fill the inventory if you would end up with more than a stack in your quick bar slot.
8) If you pick up something from the quick bar and then click a different item type in your inventory, it should return the first item to its original slot. (See #7)
I'm sure I've missed a few but will add as I remember them.
On a side note, I'd love to have logistics slots for vehicles.
1) Ability to clear a "mask" from a slot in the quick bar - You don't seem to be able to currently.
2) If you change the "mask" item in a quick bar slot, the existing items should be returned to your main inventory and any items that you have for the new "mask" should be brought into your new quick bar slot. (If you clear the "mask", it should just empty the slot.)
3) Logistics bots seem to sometimes put replacement items in my inventory rather than re-filling the quick bar slot. I think it mainly happens when I have an item in my hand and I'm placing them, the logistics bots don't realise that they should be returned to the quick bar slot.
4) In extension to #3, quick bar slots should be automatically filled from the inventory. (And vehicle if you're in one)
5) It would be nice if there was a second quantity on the quick bar showing the total number available.
6) If you have an item in your hand and you click on the same type of item in your quick bar (But a different stack) it should put the stack from your hand back into your inventory. (Filling the quick bar as appropriate, see #4.)
7) If you pick up something from the quick bar and then click a different item type in your quick bar, it should return the first item to its original slot. (Like when you select via the number keys.) This should behave as #6 and fill the inventory if you would end up with more than a stack in your quick bar slot.
8) If you pick up something from the quick bar and then click a different item type in your inventory, it should return the first item to its original slot. (See #7)
I'm sure I've missed a few but will add as I remember them.
On a side note, I'd love to have logistics slots for vehicles.