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0.12.26 Steam - Random Crash

Posted: Thu Mar 10, 2016 3:46 am
by Maelstromeous
Encountered this crash while doing the first mission of the tutorial.

Code: Select all

   0.002 2016-03-10 03:41:39; Factorio 0.12.26 (Build 17762, win64)
   0.002 Operating system: Windows 10 
   0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.002 Write data path: C:/Users/Matt/AppData/Roaming/Factorio
   0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.013 Available display adapters: 2
   0.013  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 780 Ti  {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.013  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 780 Ti  {0x01, [1920,0], 1280x1024, 32bit, 60Hz}
   0.013 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.473 Initialised Direct3D:[0] NVIDIA GeForce GTX 780 Ti ; driver: nvd3dumx.dll 10.18.13.6175
   0.501 Desktop composition is active.
   0.501 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
   0.553 Loading mod core 0.0.0 (data.lua)
   0.555 Loading mod base 0.12.26 (data.lua)
   0.859 Initial atlas bitmap size is 16384
   0.861 Created atlas bitmap 16384x5511
  34.570 Factorio initialised
  99.694 Applying migration: Base Mod: 2015-07-02_Factorio_0.12.0.lua
  99.696 Applying migration: Base Mod: 2015-10-02_Factorio_0.12.9.lua
  99.697 Applying migration: Base Mod: 2015-11-14_Factorio_0.12.11.lua
  99.697 Applying migration: Base Mod: 2016-03-05_Factorio_0.12.26.lua
  99.735 Info Scenario.cpp:124: Map version 0.12.26-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF47BE666D)
00007FFF47BE666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF47B63C00)
00007FFF47B63C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF47BE577A)
00007FFF47BE577A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFF359EF080)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF359EF080)
00007FFF359EF080 (d3d9): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF3E366039)
00007FFF3E366039 (GameOverlayRenderer64): (filename not available): OverlayHookD3D3
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\win\d3d_disp.cpp (2098): d3d_flip_display
c:\cygwin64\tmp\factorio-vtnylx\libraries\allegro\src\display.c (197): al_flip_display
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (482): MainLoop::tickStep
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-vtnylx\src\main.cpp (477): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF46CE2D92)
00007FFF46CE2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF47B59F64)
00007FFF47B59F64 (ntdll): (filename not available): RtlUserThreadStart
 175.960 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Re: 0.12.26 Steam - Random Crash

Posted: Thu Mar 10, 2016 8:44 am
by posila
This is duplicate of viewtopic.php?f=41&t=20534

Turn off GPU monitoring/overclocking software like MSI Afterburner or EVGA PrecisionX or try to update it to current version. Alternatively you can try set game's launch options to "--force-opengl" in Steam.

Re: 0.12.26 Steam - Random Crash

Posted: Thu Mar 10, 2016 10:12 am
by kovarex
posila wrote:This is duplicate of viewtopic.php?f=41&t=20534

Turn off GPU monitoring/overclocking software like MSI Afterburner or EVGA PrecisionX or try to update it to current version. Alternatively you can try set game's launch options to "--force-opengl" in Steam.
Shouldn't we dect this kind of error automatically and set the option automatically? Or at least give a message explaining that?

Re: 0.12.26 Steam - Random Crash

Posted: Thu Mar 10, 2016 1:15 pm
by posila
The detection is broken in 0.12.25 and 0.12.26, should work as expected in 0.12.27.