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[0.12.25][Oxyd] Collision not considered attacking

Posted: Fri Mar 04, 2016 9:47 pm
by Ratzap
Putting this here instead of the releases thread:

Here's an interesting one. I have a save I'm making into a sandbox to experiment with designs so it's set with peaceful mode on. If I take a tank I can completely destroy a nest and all the biters/worms without any of them fighting back simply by running over them. If I fire a single shot, everything attacks as usual but if I never shoot and have no turrets or defense slotted in the armour I can slaughter everything with impunity.

Now sure, peaceful means never attack first but I think this is a bug. The game should recognise me doing damage with the vehicle as an attack (which it is) and respond appropriately.

Re: [0.12.25] Collision not considered attacking

Posted: Sat Mar 05, 2016 7:27 am
by Koub
This has been since a long time ago :
viewtopic.php?p=85096#p85096

Don't know if intentional

Re: [0.12.25][Oxyd] Collision not considered attacking

Posted: Sat Mar 05, 2016 4:16 pm
by Oxyd
Fixed in 0.12.26.