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Can't connect --> Log

Posted: Wed Mar 02, 2016 1:01 pm
by Sniipez
I have a problem with connecting to a friends server...


Here is the log:
0.002 2016-03-02 13:57:30; Factorio 0.12.24 (Build 17689, win64)
0.002 Operating system: Windows 10
0.002 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: E:/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Florian/AppData/Roaming/Factorio
0.002 Binaries path: E:/SteamLibrary/steamapps/common/Factorio/bin
0.016 Available display adapters: 1
0.016 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.016 Create display on adapter 0. Size 1280x720 at position [310, 162]. Monitor 0
0.058 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6191
0.094 Desktop composition is active.
0.095 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.155 Loading mod core 0.0.0 (data.lua)
0.157 Loading mod base 0.12.24 (data.lua)
0.545 Initial atlas bitmap size is 16384
0.547 Created atlas bitmap 16384x5511
7.774 Factorio initialised
15.170 Info Router.cpp:556: Router peerID(65535) shutting down.
15.170 Info Router.cpp:582: Router state -> Disconnected
15.170 Joining game 148.251.1.19:3419 at port 34197
15.170 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
15.171 Info Router.cpp:582: Router state -> Connecting
15.175 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
16.704 Error MultiplayerManager.cpp:108: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
16.705 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
17.779 Info MultiplayerManager.cpp:159: NetworkTick(0) quitting multiplayer connection.
17.779 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
17.779 Info Router.cpp:556: Router peerID(65535) shutting down.
17.780 Info WindowsUDPSocket.cpp:160: Socket closed
17.780 Info Router.cpp:582: Router state -> Disconnected
19.421 Info Router.cpp:556: Router peerID(65535) shutting down.
19.421 Info Router.cpp:582: Router state -> Disconnected
19.421 Joining game 148.251.1.19:34197 at port 34197
19.421 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
19.421 Info Router.cpp:582: Router state -> Connecting
19.421 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
19.455 Info Router.cpp:582: Router state -> WaitingForAccept
19.455 Connection to address(148.251.1.19:34197) refused(type(ConnectionReply) confirm(true) status(refused) description(Another connection from this peer is in progress.) latency(12) remoteApplicationVersion(0.12.24 (Build 17689, win64)) remoteActiveMods((base 0.12.24) ) connectionRequestID(47343)).
19.456 Error MultiplayerManager.cpp:108: MultiplayerManager failed: multiplayer.connection-refused("type(ConnectionReply) confirm(true) status(refused) description(Another connection from this peer is in progress.) latency(12) remoteApplicationVersion(0.12.24 (Build 17689, win64)) remoteActiveMods((base 0.12.24) ) connectionRequestID(47343)")
19.457 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
40.273 Info MultiplayerManager.cpp:159: NetworkTick(0) quitting multiplayer connection.
40.273 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
40.273 Info Router.cpp:556: Router peerID(65535) shutting down.
40.273 Info WindowsUDPSocket.cpp:160: Socket closed
40.273 Info Router.cpp:582: Router state -> Disconnected
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-mgpfjr\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-mgpfjr\src\util\logger.cpp (284): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-mgpfjr\src\util\logger.cpp (338): Logger::logStacktrace
c:\cygwin64\tmp\factorio-mgpfjr\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-mgpfjr\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\thread.c (259): _callthreadstart$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECCC0666D)
00007FFECCC0666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECCB83C00)
00007FFECCB83C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECCC0577A)
00007FFECCC0577A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-mgpfjr\src\net\router.cpp (566): Router::shutdown
c:\cygwin64\tmp\factorio-mgpfjr\src\net\router.cpp (53): Router::~Router
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF61D284F74)
00007FF61D284F74 (Factorio): (filename not available): Router::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-mgpfjr\src\util\garbagecollector.cpp (10): GarbageCollector::cleanGarbage
c:\cygwin64\tmp\factorio-mgpfjr\src\mainloop.cpp (213): MainLoop::prepare
c:\cygwin64\tmp\factorio-mgpfjr\src\mainloop.cpp (473): MainLoop::tickStep
c:\cygwin64\tmp\factorio-mgpfjr\src\mainloop.cpp (569): MainLoop::run
c:\cygwin64\tmp\factorio-mgpfjr\src\main.cpp (443): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECC922D92)
00007FFECC922D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECCB79F64)
00007FFECCB79F64 (ntdll): (filename not available): RtlUserThreadStart
41.022 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.