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Make maximum_wire_distance readable from inside lua
Posted: Wed Feb 24, 2016 3:23 pm
by Choumiko
It would be great if the wiring distance of electric poles could be readable from the game.entity_prototypes.
This would allow FARL to use modded poles without having to resort to scanning the entities in data.lua and creating a fake recipe with the distance in it.
Re: Make maximum_wire_distance readable from inside lua
Posted: Sun Jul 31, 2016 6:47 pm
by Choumiko
*bump*
Re: Make maximum_wire_distance readable from inside lua
Posted: Sun Jul 31, 2016 9:27 pm
by aubergine18
can't you use data.raw to access those prototypes?
https://wiki.factorio.com/index.php?title=Data.raw
Re: Make maximum_wire_distance readable from inside lua
Posted: Sun Jul 31, 2016 10:15 pm
by Choumiko
data.raw isn't accessible from within control.lua, only things provided through
http://lua-api.factorio.com/latest/LuaG ... prototypes
Which leads to this ugly piece of code:
https://github.com/Choumiko/FARL/blob/m ... -fixes.lua (useless recipe with poles as ingredients and wire distance*10 as ingredient amount

)
Re: Make maximum_wire_distance readable from inside lua
Posted: Sun Jul 31, 2016 11:44 pm
by Rseding91
I thought I added this...

oops.. I guess not. I'll add it tomorrow if I don't forget again.