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				Islands and building on water
				Posted: Thu Feb 18, 2016 11:19 pm
				by gadgetkk
				I would like to propose the idea of being able to select a water density for maps allowing for the creation of islands or deserts where water is a scarcer resource. Much like seen in the CIV series.
This would require the ability to build paths/roads and rails over the water but would make having a single large scale operartion a lot more challenging.
Thoughts?
			 
			
					
				Re: Islands and building on water
				Posted: Fri Feb 19, 2016 1:27 am
				by daniel34
				For islands, you can achieve that by setting 
Terrain segmentation to 
Very high and 
Water to 
Very big.
If you set the 
Starting area to 
None or 
Very small you already start on a small island:

I've used this kind of map generation in my last few server multiplayer games, but in that case it requires the 
Landfill mod (or some similar mod to bridge the water) and some stone on the starting island.
For desert spawns, just set 
Water to 
Starting area only and 
Starting area to 
Small/Very small, notice the small water patch in the center:

I didn't play with these maps but there are mods that create water on such maps "from the ground".
 
			 
			
					
				Re: Islands and building on water
				Posted: Sat Feb 20, 2016 10:46 pm
				by ssilk