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Lootable Spillstack
https://forums.factorio.com/viewtopic.php?t=20176
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Lootable Spillstack
Posted:
Tue Feb 16, 2016 11:59 pm
by
Schmendrick
LuaSurface spill_item_stack to take an optional bool (default false) to set the spilled items' to_be_looted to true would be nice.
Re: Lootable Spillstack
Posted:
Thu Mar 10, 2016 10:28 pm
by
ShadowTheAge
This method could just return the list of spawned entities