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Lootable Spillstack

Posted: Tue Feb 16, 2016 11:59 pm
by Schmendrick
LuaSurface spill_item_stack to take an optional bool (default false) to set the spilled items' to_be_looted to true would be nice.

Re: Lootable Spillstack

Posted: Thu Mar 10, 2016 10:28 pm
by ShadowTheAge
This method could just return the list of spawned entities