Looking for advice.
Posted: Thu Jan 28, 2016 1:45 am
TL;DR? I need circular route for dozens of different types of mixed goods that will filter out only a few items into different belts and/or buildings, without EVER missing one. For example, I may have steam engines, pipes, electronics, copper wire, steel plates, ammo, guns, etc etc flowing down the line. I have to take EVERY copper wire, (among a few other recipes,) off the line without missing any. I have too many other prodcuts present to only remove all other products with smart inserters.
Honestly, I haven't given this hours of consideration yet, but I wanted to see what various ideas people would come up with. The scenario is this - I'm using the Realistic Reverse Factory mod. It adds a factory that uses power to deconstruct items into their recipe parts. The problem is this. It will choke on items that have multiple products (belts, underground belts, copper cable, etc) if you only have one of that item in storage, because it needs two (or more) to function.
So, I'm creating a facility with multiple reverse factories. One is a main facility - everything it breaks down will be recirculated back out to a belt that recirculates all broken-down items to their most basic parts, (any recipe requiring a smelter or liquid handling will not work, as well as science packs.) with the exception of those recipes with multiple products. I know how to use a smart inserter to filter those items off a belt, but I can't see how to make sure that it filters ALL such items off the belt without missing any, even during power outages.
The only thing I can imagine right now (horribly inefficient) is to have one chest with an inserter taking out wire, and another unloading anything if wire = 0. Then another chest in series, doing the same for belts, then for every item I need taken out of circulation. I'm positive someone here can think of a better solution without resorting to stuff like the smart splitter mod. (Which I consider cheaty because it eliminates one of the most basic confounding puzzles in the game, as well as all the ingenious solutions to that puzzle.
EDIT: I thought of lots of smart inserters, enough to pull a solid belt of copper off the line before reaching the inserter that feeds the line back into the original chest that supplies the factory. But if power is lost, and a lot of copper comes down the like, the inserter feeding the chest still might get at least one cable or belt or whatever before they're stripped out by the smart inserters.
Honestly, I haven't given this hours of consideration yet, but I wanted to see what various ideas people would come up with. The scenario is this - I'm using the Realistic Reverse Factory mod. It adds a factory that uses power to deconstruct items into their recipe parts. The problem is this. It will choke on items that have multiple products (belts, underground belts, copper cable, etc) if you only have one of that item in storage, because it needs two (or more) to function.
So, I'm creating a facility with multiple reverse factories. One is a main facility - everything it breaks down will be recirculated back out to a belt that recirculates all broken-down items to their most basic parts, (any recipe requiring a smelter or liquid handling will not work, as well as science packs.) with the exception of those recipes with multiple products. I know how to use a smart inserter to filter those items off a belt, but I can't see how to make sure that it filters ALL such items off the belt without missing any, even during power outages.
The only thing I can imagine right now (horribly inefficient) is to have one chest with an inserter taking out wire, and another unloading anything if wire = 0. Then another chest in series, doing the same for belts, then for every item I need taken out of circulation. I'm positive someone here can think of a better solution without resorting to stuff like the smart splitter mod. (Which I consider cheaty because it eliminates one of the most basic confounding puzzles in the game, as well as all the ingenious solutions to that puzzle.
EDIT: I thought of lots of smart inserters, enough to pull a solid belt of copper off the line before reaching the inserter that feeds the line back into the original chest that supplies the factory. But if power is lost, and a lot of copper comes down the like, the inserter feeding the chest still might get at least one cable or belt or whatever before they're stripped out by the smart inserters.