Data center
Posted: Wed Jan 06, 2016 8:15 pm
Factorio has a ton of relevant data which can be accessed in the interface, such as electicity consumption/production, items production/consumption, items/signals in circuit network etc.
However, my inner data geek would like to be able to do more with this data. As far as I know, you can't chart signals over time, and you can't get production per outpost/factory segment, and you can't inspect production/consumption of rare items because they drop off the list, and some items are not on the production charts (IIRC ores aren't given)
I propose a way to be able to chart and export all such data. This can be in the form of a "data warehouse" building that you connect with an electicity grid, circuit network and/or logistics network. This should allow you to get in-game graphs over time of all data points (with an interface similar to the electicity/item production/consumption, but specific for that grid/network), and export the historical data to a csv file, e.g. with amounts for each second. Also possible without a specific building if you give a more sophisticated interface (over-time plotting) and/or export functions to the signals and logistics storage panes.
If you give the data warehouse a in-game screen or gauge (or as a separate building), you can also create a sort of analytics center in your factory (although this is partially possible (and I admit, more nerdy) with indicator lights, so maybe this is redundant)
However, my inner data geek would like to be able to do more with this data. As far as I know, you can't chart signals over time, and you can't get production per outpost/factory segment, and you can't inspect production/consumption of rare items because they drop off the list, and some items are not on the production charts (IIRC ores aren't given)
I propose a way to be able to chart and export all such data. This can be in the form of a "data warehouse" building that you connect with an electicity grid, circuit network and/or logistics network. This should allow you to get in-game graphs over time of all data points (with an interface similar to the electicity/item production/consumption, but specific for that grid/network), and export the historical data to a csv file, e.g. with amounts for each second. Also possible without a specific building if you give a more sophisticated interface (over-time plotting) and/or export functions to the signals and logistics storage panes.
If you give the data warehouse a in-game screen or gauge (or as a separate building), you can also create a sort of analytics center in your factory (although this is partially possible (and I admit, more nerdy) with indicator lights, so maybe this is redundant)