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[0.8.0] Combat robot not activated

Posted: Wed Dec 18, 2013 5:43 pm
by Scroogle
Hello,

I begin my savegame at 0.7.0, updated at 0.7.5 and 0.8.0.

I cannot build the last Combat robots because two other robots are not in the possibilty building. I try modify some .lua without success, is there a command to debug it ?
I begin an other party and it's work correctly, but i prefer continue this one ;)

http://skruu.dnsget.org/factorio/0.8.0.zip

PS: I'm french, my english is soo bad ....

Re: [0.8.0] Combat robot not activated

Posted: Thu Dec 19, 2013 10:58 am
by slpwnd
Hello and welcome to the forums.

There was a migration missing to add combat robot capsules into player recipes when he already researched the combat robot technologies. This will be fixed in the 0.8.2. In the meantime you can get the capsules working by typing following into the debug console (opened by ~):

Code: Select all

game.player.force.recipes["defender-capsule"].enabled = true
game.player.force.recipes["distractor-capsule"].enabled = true
Hope this helps.

Re: [0.8.0] Combat robot not activated

Posted: Thu Dec 19, 2013 1:50 pm
by Scroogle
thanks !