[RESOLVED]Factorio wont start (modded)
Posted: Sun Nov 15, 2015 10:02 pm
Hey,
I getting the error: "Error in assignID, entity with name 'huge-explosion' does not exist." But it doesn't tells me wich mod is affacted.
Following mods are currently in my 0.12.17 are in:
advanced-logistic-system_0.2.10
BeltSwitchers_0.0.1
Bergius_Process_0.1.0
BigDrill_0.3.2
boblibrary_0.12.3 & bobores_0.12.7
DyTech (1.2.0 CORE|1.1.0 MAIN)
creative-mode_1.5.0
Electricity_XyLe_1.0.0
Expanded_Robot_tech_0.3.1
Lane_Splitters_1.2.3
Logistics_0.3.0
oreprocessing_0.6.1
RailTanker_1.1.2
turrets-range_1.1.2
Wind_Turbine_0.2.4
SEDI_0.1.0 (currently not used because of windows_bounding_box error)
It must be from a mod but which one can it be? Also I know that many mods are from/for 0.11.x but with a few changes they should also working in 0.12.17.
I hope you can help me by fixing this.
I getting the error: "Error in assignID, entity with name 'huge-explosion' does not exist." But it doesn't tells me wich mod is affacted.
Following mods are currently in my 0.12.17 are in:
advanced-logistic-system_0.2.10
BeltSwitchers_0.0.1
Bergius_Process_0.1.0
BigDrill_0.3.2
boblibrary_0.12.3 & bobores_0.12.7
DyTech (1.2.0 CORE|1.1.0 MAIN)
creative-mode_1.5.0
Electricity_XyLe_1.0.0
Expanded_Robot_tech_0.3.1
Lane_Splitters_1.2.3
Logistics_0.3.0
oreprocessing_0.6.1
RailTanker_1.1.2
turrets-range_1.1.2
Wind_Turbine_0.2.4
SEDI_0.1.0 (currently not used because of windows_bounding_box error)
It must be from a mod but which one can it be? Also I know that many mods are from/for 0.11.x but with a few changes they should also working in 0.12.17.
I hope you can help me by fixing this.