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Future Idea's for game.

Posted: Wed Oct 14, 2015 6:49 am
by nicbou0321
First off, sorry if some of those has been suggested before, im new here and i dont think that anyone would want to go through the 81 pages of suggestion just to see if it was talked about before.
This game is one of the best game iv ever played, and iv got a lot of idea's that i would like to share with you.
Ill try to keep this as short and as simple as i can.

Im sure that pollution has been talked of before, polluting water because of oil fragmentation and so on.

Having friendly AI, being able to build houses and having some kind of village building/trading with other friendly alien villages.

Going up in space? Finding new planets to ruin. (why not galactic wars with faction of the planets that you destroyed with all your pollution? jk)

underground Traveling and underground electric wires.

Customization of certain vehicles? Big rigs.

Animals, Vegetation, some form of food/regeneration system other then the self regenerating over time.

Upgradable player inventory (bigger inventory)

Handheld laser weapons.

Improvised explosives?

A way to recycle unused objects.

A way to choose which lane an object will go on when it goes on transport belts.

Armored train/trains with guns?

Nuclear power plants/More ways to generate electricity. Windmills.

This game is still growing and its in its beginning, i cant wait for the steam release and i cant wait to see the future of this awesome game.

Re: Future Idea's for game.

Posted: Wed Oct 14, 2015 9:25 am
by deepdriller
One of the guidelines of this board is to make a topic per suggestion, to explain and expand on it better, as it is inconvenient to discuss multiple suggestions at once. Specifically, what would happen exactly if water is polluted? WOuld it destroy equipment that uses water to operate?
Now, some of these (like nuclear power, "going up in space" and food) have already been solved in mods. Yes, we'd all like it to be in vanilla, thanks for mentioning it.
Customization of vehicles, underground travelling and friendly AI is planned and may or may not be implemented in 0.13.
Other than that, did you notice the fish in the water? If you can get close enough, you can pick them up and use them to heal yourself.

Re: Future Idea's for game.

Posted: Wed Oct 14, 2015 6:04 pm
by TuckJohn
nicbou0321 wrote:This game is one of the best game iv ever played, and iv got a lot of idea's that i would like to share with you.
Yes. Yes it is the best game ever.
nicbou0321 wrote: Im sure that pollution has been talked of before, polluting water because of oil fragmentation and so on.
I have been on this forum for about a year, and have not seen a suggestion to make water pollution. It would be neat to have oil not cause a lot of air pollution, but rather water pollution. Perhaps having water pollution in your steam engines water pollution would cause more energy/boilers to heat up (consume more coal/solid fuel).
nicbou0321 wrote: Going up in space? Finding new planets to ruin
nicbou0321 wrote: Animals, Vegetation, some form of food/regeneration system other then the self regenerating over time.
Actually growing forests that expand over time? Yes please! It would add more of a reason to be nice to the environment.
nicbou0321 wrote: Nuclear power plants/More ways to generate electricity. Windmills.
I really dig windmills. REALLY dig them. Actually it is one of the 3 mods I use in my "vannila" playthoughs ("vannila" meaning that I am not using anything like bobs mods or dytech.

Re: Future Idea's for game.

Posted: Wed Oct 14, 2015 10:14 pm
by ssilk
TuckJohn wrote: I have been on this forum for about a year, and have not seen a suggestion to make water pollution.
you seem not to have searched for it: :)

https://forums.factorio.com/forum/vie ... ter+pollut*
https://forums.factorio.com/forum/vie ... +pollut%2A
https://forums.factorio.com/forum/vie ... =pollut%2A
https://forums.factorio.com/forum/vie ... ut*#p61897

Re: Future Idea's for game.

Posted: Thu Oct 15, 2015 3:38 pm
by TuckJohn
ssilk wrote:
TuckJohn wrote: I have been on this forum for about a year, and have not seen a suggestion to make water pollution.
you seem not to have searched for it: :)

https://forums.factorio.com/forum/vie ... ter+pollut*
https://forums.factorio.com/forum/vie ... +pollut%2A
https://forums.factorio.com/forum/vie ... =pollut%2A
https://forums.factorio.com/forum/vie ... ut*#p61897
Yes. Yes this is true :lol: