Future Idea's for game.
Posted: Wed Oct 14, 2015 6:49 am
First off, sorry if some of those has been suggested before, im new here and i dont think that anyone would want to go through the 81 pages of suggestion just to see if it was talked about before.
This game is one of the best game iv ever played, and iv got a lot of idea's that i would like to share with you.
Ill try to keep this as short and as simple as i can.
Im sure that pollution has been talked of before, polluting water because of oil fragmentation and so on.
Having friendly AI, being able to build houses and having some kind of village building/trading with other friendly alien villages.
Going up in space? Finding new planets to ruin. (why not galactic wars with faction of the planets that you destroyed with all your pollution? jk)
underground Traveling and underground electric wires.
Customization of certain vehicles? Big rigs.
Animals, Vegetation, some form of food/regeneration system other then the self regenerating over time.
Upgradable player inventory (bigger inventory)
Handheld laser weapons.
Improvised explosives?
A way to recycle unused objects.
A way to choose which lane an object will go on when it goes on transport belts.
Armored train/trains with guns?
Nuclear power plants/More ways to generate electricity. Windmills.
This game is still growing and its in its beginning, i cant wait for the steam release and i cant wait to see the future of this awesome game.
This game is one of the best game iv ever played, and iv got a lot of idea's that i would like to share with you.
Ill try to keep this as short and as simple as i can.
Im sure that pollution has been talked of before, polluting water because of oil fragmentation and so on.
Having friendly AI, being able to build houses and having some kind of village building/trading with other friendly alien villages.
Going up in space? Finding new planets to ruin. (why not galactic wars with faction of the planets that you destroyed with all your pollution? jk)
underground Traveling and underground electric wires.
Customization of certain vehicles? Big rigs.
Animals, Vegetation, some form of food/regeneration system other then the self regenerating over time.
Upgradable player inventory (bigger inventory)
Handheld laser weapons.
Improvised explosives?
A way to recycle unused objects.
A way to choose which lane an object will go on when it goes on transport belts.
Armored train/trains with guns?
Nuclear power plants/More ways to generate electricity. Windmills.
This game is still growing and its in its beginning, i cant wait for the steam release and i cant wait to see the future of this awesome game.