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proper energy generators in 12.x

Posted: Mon Oct 05, 2015 4:40 pm
by Qcor
Is there any way to create a proper energy generator in ver 12.x?
By 'proper' I mean sth NOT based on 'accumulator' type.
Until now, from what I know, most stuff (like wind/water turbines etc) was based on accumulator type but there is one big problem with this solution - they don't charge real accumulators. Basically it forces the use of steam generators/solars to charge them :( not so great for modding..

Is there any way around this? I tried messing with output priorities with no luck :(