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Bidirectional belt

Posted: Thu Sep 24, 2015 9:52 pm
by Turtle
Is it possible to mod belts to be bidirectional? Meaning one side of the belt goes one way and the other goes the other way.

Re: Bidirectional belt

Posted: Thu Sep 24, 2015 9:57 pm
by Rseding91
No it's not currently possible to mod belt directions.

Re: Bidirectional belt

Posted: Tue Oct 06, 2015 11:54 am
by cartmen180
There was this amazing russian guy that made a belts mod with tons of features. I am not sure if he figured this out though. He was banned or something b/c he refused to post in english.

Re: Bidirectional belt

Posted: Tue Oct 06, 2015 6:47 pm
by Adil
Well, those were mostly working with findentities() and teleport() functions during ontick event.
Hardly, suitable for an entity that'd be the main transport system of factory.

Re: Bidirectional belt

Posted: Tue Oct 06, 2015 6:55 pm
by Zeblote
Rseding91 wrote:No it's not currently possible to mod belt directions.
Could you place a normal belt, place an invisible belt on top of it that moves in the other direction, and then use only one lane of each?

Re: Bidirectional belt

Posted: Thu Oct 15, 2015 7:40 pm
by jorgenRe
Rseding91 wrote:No it's not currently possible to mod belt directions.
Psst what about belts that are offset and put on top of each other. Like two belt entities sortoff merged Thats something i got to test :D!