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[0.12.8] Crash when autosaving

Posted: Wed Sep 23, 2015 4:14 pm
by Chess
I just downloaded the 0.12.8, started a new game and it crashed while autosaving (it was the third one or so)

The saving bar was empty and after 1 min or so the game crashed. I started Factorio again and the game was correctly saved.

I use a ton of mods, the log is here:

0.001 2015-09-23 17:24:21; Factorio 0.12.8 (Build 16825, win64)
0.001 Operating system: Windows 7 Service Pack 1
0.001 Program arguments: "D:\games\Factorio_0.12.8\bin\x64\Factorio.exe"
0.001 Read data path: D:/games/Factorio_0.12.8/data
0.001 Write data path: D:/games/Factorio_0.12.8
0.001 Binaries path: D:/games/Factorio_0.12.8/bin
0.174 Initialised Direct3D:[0] Intel(R) HD Graphics 4000; driver: nvumdshimx.dll 9.18.13.4475
0.175 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1600x900, 32bit, 60Hz}
0.239 Desktop composition is active.
0.239 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 0]
0.473 Loading mod core 0.0.0 (data.lua)
0.480 Loading mod base 0.12.8 (data.lua)
0.622 Loading mod advanced-logistics-system 0.2.5 (data.lua)
0.728 Loading mod Aircraft 1.0.0 (data.lua)
0.835 Loading mod bobassembly 0.12.3 (data.lua)
0.940 Loading mod bobenemies 0.12.4 (data.lua)
1.068 Loading mod bobores 0.12.5 (data.lua)
1.183 Loading mod color-coding 1.0.7 (data.lua)
1.328 Loading mod EvoGUI 0.4.2 (data.lua)
1.500 Loading mod IronLantern 0.1.5 (data.lua)
1.639 Loading mod Landfill 2.1.5 (data.lua)
1.794 Loading mod launch-control 0.1.1 (data.lua)
1.929 Loading mod Liquid-Station-Mod 0.2.0 (data.lua)
2.067 Loading mod logistic-combinators 0.1.1 (data.lua)
2.213 Loading mod nixie-tubes 0.1.6 (data.lua)
2.378 Loading mod PersonalRoboportFix 0.2.1 (data.lua)
2.516 Loading mod radar-two 0.2.0 (data.lua)
2.661 Loading mod RailLogicSystem 0.0.8 (data.lua)
2.811 Loading mod ResourceCombinator 0.0.1 (data.lua)
2.974 Loading mod robotic-combinators 0.2.1 (data.lua)
3.114 Loading mod SimpleTeleporters 0.0.4 (data.lua)
3.255 Loading mod SmartTrains 0.3.67 (data.lua)
3.421 Loading mod Torches 0.1.9 (data.lua)
3.595 Loading mod turrets-range 1.1.1 (data.lua)
3.732 Loading mod upgrade-planner 1.1.6 (data.lua)
3.878 Loading mod bobtech 0.12.2 (data.lua)
4.036 Loading mod Natural-Evolution 4.3.5 (data.lua)
4.228 Loading mod bobplates 0.12.7 (data.lua)
4.446 Loading mod bobelectronics 0.12.3 (data.lua)
4.641 Loading mod boblogistics 0.12.5 (data.lua)
4.888 Loading mod bobmining 0.12.1 (data.lua)
5.111 Loading mod bobpower 0.12.4 (data.lua)
5.363 Loading mod bobwarfare 0.12.5 (data.lua)
5.651 Loading mod bobmodules 0.12.4 (data.lua)
5.940 Loading mod bobassembly 0.12.3 (data-updates.lua)
6.249 Loading mod bobenemies 0.12.4 (data-updates.lua)
6.528 Loading mod bobores 0.12.5 (data-updates.lua)
6.830 Loading mod SmartTrains 0.3.67 (data-updates.lua)
7.090 Loading mod bobtech 0.12.2 (data-updates.lua)
7.375 Loading mod Natural-Evolution 4.3.5 (data-updates.lua)
7.685 Loading mod bobplates 0.12.7 (data-updates.lua)
7.967 Loading mod bobelectronics 0.12.3 (data-updates.lua)
8.281 Loading mod boblogistics 0.12.5 (data-updates.lua)
8.557 Loading mod bobmining 0.12.1 (data-updates.lua)
8.834 Loading mod bobpower 0.12.4 (data-updates.lua)
9.123 Loading mod bobwarfare 0.12.5 (data-updates.lua)
9.455 Loading mod bobmodules 0.12.4 (data-updates.lua)
9.737 Loading mod advanced-logistics-system 0.2.5 (data-final-fixes.lua)
10.045 Loading mod Natural-Evolution 4.3.5 (data-final-fixes.lua)
10.486 Loading mod bobelectronics 0.12.3 (data-final-fixes.lua)
14.689 Initial atlas bitmap size is 16384
14.699 Created atlas bitmap 16384x16357
70.248 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
71.288 0 packages available to download (experimental updates disabled).
71.467 Factorio initialised
196.072 Loading map
196.073 Info Scenario.cpp:160: Map version 0.12.8-0
211.353 Loading map
211.353 Info Scenario.cpp:160: Map version 0.12.8-0
231.294 Loading map
231.294 Info Scenario.cpp:160: Map version 0.12.8-0
363.886 Loading map
363.887 Info Scenario.cpp:160: Map version 0.12.8-0
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\temp\factorio-e810c750\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\temp\factorio-e810c750\src\util\logger.cpp (283): Logger::writeStacktrace
c:\temp\factorio-e810c750\src\util\logger.cpp (337): Logger::logStacktrace
c:\temp\factorio-e810c750\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
c:\temp\factorio-e810c750\src\util\crashhandler.cpp (139): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076FA9D0D)
0000000076FA9D0D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076F991AF)
0000000076F991AF (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076FD1278)
0000000076FD1278 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\temp\factorio-e810c750\src\recipe\recipe.cpp (329): Recipe::canCraftNumberOfTimes
c:\temp\factorio-e810c750\src\recipe\recipe.cpp (329): Recipe::canCraftNumberOfTimes
c:\temp\factorio-e810c750\src\recipe\recipe.cpp (360): Recipe::canCraftNumberOfTimes
c:\temp\factorio-e810c750\src\recipe\recipe.cpp (400): Recipe::howManyTimesCanBeCrafted
c:\temp\factorio-e810c750\src\gui\recipegui.cpp (328): CraftingGui::updateRecipeCounts
c:\temp\factorio-e810c750\src\gui\recipegui.cpp (213): RecipeGui::updateRecipes
c:\temp\factorio-e810c750\src\gui\charactergui.cpp (158): CharacterGui::onTechnologyResearched
c:\temp\factorio-e810c750\src\game.cpp (255): Game::prepareRender
c:\temp\factorio-e810c750\src\mainloop.cpp (211): MainLoop::prepare
c:\temp\factorio-e810c750\src\mainloop.cpp (457): MainLoop::tickStep
c:\temp\factorio-e810c750\src\mainloop.cpp (540): MainLoop::run
c:\temp\factorio-e810c750\src\main.cpp (412): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E7652D)
0000000076E7652D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076FAC521)
0000000076FAC521 (ntdll): (filename not available): RtlUserThreadStart
2366.931 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Re: [0.12.8] Crash when autosaving

Posted: Wed Sep 23, 2015 4:22 pm
by kovarex
Can you provide the folder containing the mods please?

Re: [0.12.8] Crash when autosaving

Posted: Wed Sep 23, 2015 4:38 pm
by Chess
what do you mean by the folder?

Re: [0.12.8] Crash when autosaving

Posted: Wed Sep 23, 2015 5:15 pm
by kovarex
Chess wrote:what do you mean by the folder?
The mods folder. I need to inspect the mods you used, so I need the mod files.

Re: [0.12.8] Crash when autosaving

Posted: Wed Sep 23, 2015 6:20 pm
by Chess
Here it is.

Re: [0.12.8] Crash when autosaving

Posted: Wed Sep 23, 2015 7:35 pm
by Rseding91
Chess wrote:Here it is.
You haven't attached or uploaded anything.

Re: [0.12.8] Crash when autosaving

Posted: Thu Sep 24, 2015 3:54 am
by StoneLegion
One of our mates crashed while auto saving as well. I never got his log but the mods he is using. It was while playing MP. We had about 80+ Auto Saves no issues till he crashed the one time.

http://stonelegion.com/kane/factorio_mods3.zip

Re: [0.12.8] Crash when autosaving

Posted: Thu Sep 24, 2015 7:48 am
by Chess
Sorry, upload failed. I tried 4 times. The folder is too big (121 MB).

The mods i have are listed in the error code and i have the last version of everyone of them, yesterday i upgraded game and mods to the last version. I only changed a couple of options in the config.lua of bobsmod's plates and natural evolution.

Re: [0.12.8] Crash when autosaving

Posted: Thu Oct 15, 2015 9:59 am
by kovarex
I believe that this should be fixed in the next version (0.12.11), as we changed the script interface related to saving/loading map so this shouldn't happen anymore.