Lua creating logistic chest
Posted: Fri Nov 08, 2013 11:25 pm
Using game.createentity to create a logistic chest does not add it to the logistic network (aka, it shows available robots: 0/0 and nothing gets picked up or delivered)...I'd tried using this function while beta testing a mod

Code: Select all
function FullChest(name, position) local chest=game.createentity{name="logistic-chest-provider", position=position} chest.insert{name=name, count=6660} end