force.spawn_location = { x, y }
Posted: Tue Aug 18, 2015 10:48 pm
Its such a pain trying to code around the fact everybody spawns/respawns at 0,0, it would be super helpful if we could set seperate spawn co-ordinates for each force! For PvP this would be incredibly useful
For example, for 2 teams, i could say
game.forces.blue.spawn_location = {100, 50}
game.forces.red.spawn_location = {-100, -50}
It could also be useful for a variety of scenario related uses, such as checkpoints!
For example, for 2 teams, i could say
game.forces.blue.spawn_location = {100, 50}
game.forces.red.spawn_location = {-100, -50}
It could also be useful for a variety of scenario related uses, such as checkpoints!