[0.12][Twinsen]Damaged items stall robots when storing item.
Posted: Sat Aug 08, 2015 8:32 am
Under these conditions, a construction robot will hover over a storage chest indefinitely, while periodically returning to a roboport to recharge:
The Storage chest is filled with one kind of damageable item (Laser Turrets, Walls, buildings, etc) in every slot, and not all of the slots have full stacks. The robot is carrying a damaged item of the same kind, usually after being ordered to deconstruct it.
Nearly-full chest. Problem occurs either with items in every slot, or with slots restricted. There must be a slot whose stack is not full. Deconstruct a damaged item. The bot hovers over the storage chest, unable to store the damaged item.
The Storage chest is filled with one kind of damageable item (Laser Turrets, Walls, buildings, etc) in every slot, and not all of the slots have full stacks. The robot is carrying a damaged item of the same kind, usually after being ordered to deconstruct it.
Nearly-full chest. Problem occurs either with items in every slot, or with slots restricted. There must be a slot whose stack is not full. Deconstruct a damaged item. The bot hovers over the storage chest, unable to store the damaged item.