[0.12.3] Wall health bars drawn under adjacent walls
Posted: Sat Aug 08, 2015 1:05 am
This has actually been around for a while now and it's a fairly minor issue, but I figured I'd post a report in case this is easy to fix 
Walls get their health bars drawn underneath adjacent wall pieces (this might apply to other objects as well, but it's most noticable with the walls). As this description may or may not make a whole lot of sense, I'll include two images:
First image shows a wall that biters have taken a few bites out of:

Second image shows the same wall, but with an additional row on the next tile:

As you can see, the health bars get obscured by the extra row of walls.

Walls get their health bars drawn underneath adjacent wall pieces (this might apply to other objects as well, but it's most noticable with the walls). As this description may or may not make a whole lot of sense, I'll include two images:
First image shows a wall that biters have taken a few bites out of:

Second image shows the same wall, but with an additional row on the next tile:

As you can see, the health bars get obscured by the extra row of walls.