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Highlight depleted miners

Posted: Thu Aug 06, 2015 6:04 pm
by Gandalf
A common chore while playing especially in the middle and end game is finding and removing depleted miners so they can be re-used elsewhere. In a large ore patch they can be a little hard to spot which makes the whole affair quite tedious. I suggest adding one of those little warning triangles to depleted miners, similar to the ones that appear on buildings that need power or fuel.

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 7:53 pm
by Marconos
I like this idea, maybe color the ground under them or something?

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 8:35 pm
by ratchetfreak
they stop moving after they are depleted

and it's often on the edges of the patch that they run out

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 9:15 pm
by FishSandwich
On the map(and minimap) depleted miners will show as solid blue.

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 10:04 pm
by bobucles
Solid blue doesn't mean much on the minimap. Everything is already blue.

The best bet would be to use a map warning icon.

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 11:11 pm
by deepdriller
What if they marked themselves for deconstruction?
This could be a researchable feature, of course.

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 11:15 pm
by Klonan
What if they flashed a icon much like the 'Out of power' or 'No fuel' icon you see for other entities, but this one could show a 'No ore' or 'Ore depleted' Icon

Re: Highlight depleted miners

Posted: Thu Aug 06, 2015 11:21 pm
by Gandalf
Look guys I'm not looking for something complicated here. There are obviously already ways to distinguish depleted miners, but they aren't that convenient. The map isn't really useful on a small scale. Still-standing miners can have other reasons (backed up output). I'm just asking to make the individual problem stand out a little more using a mechanic that is already in the game.

@Klonan That is literally exactly what I suggested in the opening post.

Re: Highlight depleted miners

Posted: Fri Aug 07, 2015 12:39 am
by Klonan
Gandalf wrote: @Klonan That is literally exactly what I suggested in the opening post.
Im gonna go ahead and admit that i just thought it was such a great idea that i should suggest it once again as if it were my own, only so that it might have a better chance of being seen ;]