[0.12.2] Train sometimes fails to take longer, but open path
Posted: Thu Aug 06, 2015 10:00 am
I might not understand how chain signals work, but it seems that my trains are sometimes choosing to take a shorter, but obstructed route, rather than a longer, but unobstructed route. I would expect the train to always prefer an unobstructed route over an obstructed one.
This is a portion of my rail network: http://i.imgur.com/qnhLV4p.jpg. You can see the whole network in the minimap. The north/south rails are two-way rails, and a small portion of the southernmost east/west rail is also two-way.
A small train is coming from the north. Its destination is to the south, and has been called out on the minimap. Once activated, the train will turn onto the diagonal rail and wait -forever- at the chain signal.
This network is not broken: when the Blocking Car is not present on the shorter path, the train takes the shorter path for both Northbound and Southbound travel.
When the Blocking Car is present on the shorter path, the train takes the longer path for Northbound travel -as expected-, but tries to take the shorter path for Southbound travel, and ends up sitting forever.
Does my explanation make sense? Am I misunderstanding something? I can provide a savegame and/or more information if required.
This is a portion of my rail network: http://i.imgur.com/qnhLV4p.jpg. You can see the whole network in the minimap. The north/south rails are two-way rails, and a small portion of the southernmost east/west rail is also two-way.
A small train is coming from the north. Its destination is to the south, and has been called out on the minimap. Once activated, the train will turn onto the diagonal rail and wait -forever- at the chain signal.
This network is not broken: when the Blocking Car is not present on the shorter path, the train takes the shorter path for both Northbound and Southbound travel.
When the Blocking Car is present on the shorter path, the train takes the longer path for Northbound travel -as expected-, but tries to take the shorter path for Southbound travel, and ends up sitting forever.
Does my explanation make sense? Am I misunderstanding something? I can provide a savegame and/or more information if required.