Burnouts
Posted: Wed Aug 05, 2015 3:26 pm
As you know, your machines at the factory run non stop with no problems. They will do so for days, months, even years! But let's change that.
Burnouts will occur randomly, which the chance will be altered by how advanced the machine is. Lets use inserters for an example.
Coal inserters will inevitably cause a burnout, while smart inserters will almost never burnout.
When a machine burns out, Their health is halved and its no longer operable until you fix it.
Note: Burnouts can occur more often to damaged objects, like turrets.
This idea can coincide with my Maintenance idea, check it here: https://forums.factorio.com/forum/vie ... 80&t=14533
How? Maybe if you don't maintain it, it will burn out.
Burnouts will occur randomly, which the chance will be altered by how advanced the machine is. Lets use inserters for an example.
Coal inserters will inevitably cause a burnout, while smart inserters will almost never burnout.
When a machine burns out, Their health is halved and its no longer operable until you fix it.
Note: Burnouts can occur more often to damaged objects, like turrets.
This idea can coincide with my Maintenance idea, check it here: https://forums.factorio.com/forum/vie ... 80&t=14533
How? Maybe if you don't maintain it, it will burn out.