Character logistic slots 5, 6, 7 ... (lategame research)
Posted: Tue Aug 04, 2015 12:30 am
Simply add some expensive tech that adds more slots, in the same vein as you can expand your robot follower count ad nauseam.
If there isn't some coding/performance problem with it I don't see why not - currently you can only manage as many slots as your toolbelt has, and requesting multiple stored items for e.g. expanding your factory makes re-setting your resource/belts&pipes/whatever basic settings tedious. You can just craft items in hand, which takes time, sometimes too much (modules, laser turrets, loads of belts, ...).
It sure seems in the spirit of the game - automated mining/crafting a lot of stuff just to pay for more automation
Also would be better than just technology for dumb expanding your inventory (which is really cramped in late game).
Btw first post, so: Hi, factorio is awesome, thanks for making it, I have to go play it some more, bye
If there isn't some coding/performance problem with it I don't see why not - currently you can only manage as many slots as your toolbelt has, and requesting multiple stored items for e.g. expanding your factory makes re-setting your resource/belts&pipes/whatever basic settings tedious. You can just craft items in hand, which takes time, sometimes too much (modules, laser turrets, loads of belts, ...).
It sure seems in the spirit of the game - automated mining/crafting a lot of stuff just to pay for more automation

Btw first post, so: Hi, factorio is awesome, thanks for making it, I have to go play it some more, bye
