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Player/character Crafting/Mining speed

Posted: Sun Aug 02, 2015 8:44 pm
by Ranakastrasz
For a mod I am working on, I want to be able to alter a player's crafting and mining speed. This is only possible to do via forces, meaning in multiplayer, it effects all players which is undesired behavior.

On that list, maximum_following_robots_count is another stat that should be bound to the player instead of the force.

Re: Player/character Crafting/Mining speed

Posted: Thu Aug 20, 2015 1:13 am
by bobingabout
Since research is currently force bound, it makes sense that these things are all force bound.

If and when they implement a per-player research/skill tree system, this is when certain things, like max robots, mining speed etc can be moved to a specific player.

Other than that, the only thing you can really request at the moment is it be able to be bound to an armor module item, like run speed, or the personal roboport max robots tag. Have you considered asking for that?