Finding Biters/Radar (0.7.0)
Posted: Fri Oct 11, 2013 7:03 am
I am presently having a very successful strategy of using walls and lasers to destroy enemies. I set the likelihood of biters to very low in the map generator, so that I could build a decent factory before discovering biters. (This is expected to be fixed so there's a fighting/running chance in the early game.)
Now that I have, I destroyed their MASSIVE camp, and another small camp they seem to have created near that one. However, there is a third one that I found and also destroyed, but it was out of the explored area, and there's still more attacks coming from that side. And lately, there have been attacks from the opposite side, so I suspect there are now 2 biter colonies.
It's quite different with biters establishing new colonies. The fog of war plays a huge role. I didn't even notice it before, except the odd red dot left from running away from creepers. Right now, I have no idea where biter colonies are, or how to determine that, short of exploring every square inch of the map, which of course accidentally explores more and I want to kill these biters before I discover more of them.
So:
1) I wanted to confirm the basic premise that biters cannot spawn or have colonies on unexplored tiles/chunks of the map. (I mean tiles/chunks I have never looked at, which appear black on the map.)
2) Is there any way to tell my line of sight of all my factory buildings?
3) Is there any building like an outpost that would be able to monitor areas?
4) How do radars work? Do they do anything at the moment or are they still decorations?
Now that I have, I destroyed their MASSIVE camp, and another small camp they seem to have created near that one. However, there is a third one that I found and also destroyed, but it was out of the explored area, and there's still more attacks coming from that side. And lately, there have been attacks from the opposite side, so I suspect there are now 2 biter colonies.
It's quite different with biters establishing new colonies. The fog of war plays a huge role. I didn't even notice it before, except the odd red dot left from running away from creepers. Right now, I have no idea where biter colonies are, or how to determine that, short of exploring every square inch of the map, which of course accidentally explores more and I want to kill these biters before I discover more of them.
So:
1) I wanted to confirm the basic premise that biters cannot spawn or have colonies on unexplored tiles/chunks of the map. (I mean tiles/chunks I have never looked at, which appear black on the map.)
2) Is there any way to tell my line of sight of all my factory buildings?
3) Is there any building like an outpost that would be able to monitor areas?
4) How do radars work? Do they do anything at the moment or are they still decorations?